AI Insights · Timothy · October 2022
Top 5 Sandbox Games on iOS in Sweden for Q3 2022
The top 5 sandbox games on iOS in Sweden for Q3 2022 show varying trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into their performance.
Performance of Top 5 Sandbox Games on iOS in Sweden in Q3 2022
The third quarter of 2022 saw interesting trends among the top 5 sandbox games on iOS in Sweden. Data from Sensor Tower reveals the performance of Roblox, Minecraft, Growtopia, Block Craft 3D: Building Games, and Rec Room: Play with Friends.
Roblox
Roblox from Roblox Corporation experienced fluctuations in its weekly revenue, peaking at approximately $146K in the week of June 27 and again in the week of August 1. Weekly downloads showed a general downward trend, decreasing from 6.1K in early July to around 4.7K by the end of September. However, weekly active users remained relatively stable, hovering around 140K to 150K throughout the quarter.
Minecraft
Minecraft by Mojang saw its weekly revenue fluctuate between $8.9K and $12.8K, with a peak in late July. Weekly downloads were relatively stable, mostly staying around 115 to 129. Active users for Minecraft showed a decline from approximately 32K in late June to nearly 30K by the end of September.
Growtopia
Growtopia from Ubisoft had a notable spike in revenue in late July, reaching around $2.7K, but otherwise maintained a lower range, often below $800. Weekly downloads were consistent, averaging around 100, while active users experienced a slight decline from 876 in late June to about 802 by the end of September.
Block Craft 3D: Building Games
Block Craft 3D: Building Games by Wildlife Studios had a peak in weekly downloads at 1.8K in mid-September. Revenue for the game was highest in early August at $535. The active users saw a significant spike in mid-September, reaching over 11K.
Rec Room: Play with Friends
Rec Room: Play with Friends by Rec Room Inc showed a gradual decline in weekly downloads from 1.1K in late June to about 183 by the end of September. Revenue fluctuated modestly, peaking at $290 in late June. Active users decreased from approximately 3.5K to around 2.2K over the quarter.
For more detailed insights and data, visit Sensor Tower.